slovocast/app/node_modules/glob/dist/esm/processor.d.ts

59 lines
2.1 KiB
TypeScript

import { MMRegExp } from 'minimatch';
import { Path } from 'path-scurry';
import { Pattern } from './pattern.js';
import { GlobWalkerOpts } from './walker.js';
/**
* A cache of which patterns have been processed for a given Path
*/
export declare class HasWalkedCache {
store: Map<string, Set<string>>;
constructor(store?: Map<string, Set<string>>);
copy(): HasWalkedCache;
hasWalked(target: Path, pattern: Pattern): boolean | undefined;
storeWalked(target: Path, pattern: Pattern): void;
}
/**
* A record of which paths have been matched in a given walk step,
* and whether they only are considered a match if they are a directory,
* and whether their absolute or relative path should be returned.
*/
export declare class MatchRecord {
store: Map<Path, number>;
add(target: Path, absolute: boolean, ifDir: boolean): void;
entries(): [Path, boolean, boolean][];
}
/**
* A collection of patterns that must be processed in a subsequent step
* for a given path.
*/
export declare class SubWalks {
store: Map<Path, Pattern[]>;
add(target: Path, pattern: Pattern): void;
get(target: Path): Pattern[];
entries(): [Path, Pattern[]][];
keys(): Path[];
}
/**
* The class that processes patterns for a given path.
*
* Handles child entry filtering, and determining whether a path's
* directory contents must be read.
*/
export declare class Processor {
hasWalkedCache: HasWalkedCache;
matches: MatchRecord;
subwalks: SubWalks;
patterns?: Pattern[];
follow: boolean;
dot: boolean;
opts: GlobWalkerOpts;
constructor(opts: GlobWalkerOpts, hasWalkedCache?: HasWalkedCache);
processPatterns(target: Path, patterns: Pattern[]): this;
subwalkTargets(): Path[];
child(): Processor;
filterEntries(parent: Path, entries: Path[]): Processor;
testGlobstar(e: Path, pattern: Pattern, rest: Pattern | null, absolute: boolean): void;
testRegExp(e: Path, p: MMRegExp, rest: Pattern | null, absolute: boolean): void;
testString(e: Path, p: string, rest: Pattern | null, absolute: boolean): void;
}
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